I don't see the Yamaro being fixed. The list of things that still work on the Yamaro is the fabricators, power plants, life support, crew accommodations, and the flight deck. Who knows what they have also stripped from the Yamaro to outfit Corinarian spacecraft, as it was the plan to do so. It was also in the plan to further build the Yamaro into the asteroid to increases its fabrication facilities.
I can't find anything on who owns the Yamaro now. It was a joint effort by the Aurora and the Corinari to get it setup, but during the later discussions regarding Karuzara as a nation, they only mention the one Karuzara base. This makes me believe that the Yamaro is considered to be owned by Corinari. Also, considering the fact that Major McCullum (Strike leader of the 402's) made sure to mention that he was formerly of the Corinari, I don't think Corinari is in the position to officially offer support to the Alliance in the way of manpower, or ships. I don't think the Yamaro will be making the trip to Sol.
There is a reason why they had to reduce the mass of the Karuzara. We are still speculating about what is in the Darvano System, but I don't think Tug was speaking about the Karuzara base. There was something else there, that they are going to use. Maybe something that hasn't been mentioned in the series yet (like the 402 boneyard). Something that can support the and I quote location 4537 of Ep#11 'technicians to maintain them, spare parts to keep them operational...". So, the answer as to what is in the Darvano System, is probably something like a carrier or something that can be converted to a carrier.
That being said, before the Karuzara was built into a base, it was already reduced in mass sufficiently to be pulled into orbit around Corinari for further mining. So the asteroid doesn't need to be reduced in mass it into orbit. The only reasons why you would want to reduce something in mass, is to give it engines so that it can maneuver itself. Since there really isn't any reason to move it around the Darvano system, I can only presume that it is to get an operational jump drive on the Karuzara base.
Lose the system and you lose all crew and equipment outside the base as well as losing any reinforcements that are coming from the PC before you inform them of the change in location.
This is an argument against fixed position bases. Most of the examples mentioned in the thread regarding the bonuses of having an asteroid base may never happen, but you have the option if the need is there. Most of the issues that you have brought up regarding an asteroid base can be resolved though. Place the base as far out as you believe it needs to be to evade the Jung, and it does exactly the same thing a permanent base does. Run out of room in the base, expand it outside of the asteroid, or just build another base. If the enemy finds your base at 6 light months, 3 light months, or 1 light months out, doesn't matter, since you can jump whenever. Yes, you would lose any ships that do not have a FTL drive, but this is war, it happens.
You could just have a jump table setup with locations that you will keep a on station traffic controller and how long they will be there. Once a ship arrives were the traffic controller is, they will direct you to the location of the asteroid base, or flee themselves and send out comm drones to notify all incoming ships what is going on. Keep updated location lists at Earth, PC, and Tanna. This is sort of what the US navy does today, and has been doing for over a 100 years. The only difference is that there is no transfer of cargo from the civilian cargo ships to tender ships, before the cargo goes to the fleet.
The best thing that can happen would be for the Jung to receive a leak on the location of the asteroid base. It is best if the alliance purposely initiated the leak to set up an ambush, or just to mislead the enemy to send a fleet of ships to distant solar system, but even a leak from a saboteur would still help the alliance by allowing the alliance the ability to end the war, before the Jung could ever get to the asteroid base.
We don't know how big the Jung empire is, but the Alliance cannot afford to have a prolonged war with them. They need to get a swift resolution to the war, or they will loss. Doesn't matter if the Alliance can get 10 Jump ships, if the Jung can field 1000 ships and 20 battle platforms, the Alliance will loss. The easiest way to combat the jump ships, is to make them engage fleets. Don't let the jump ships engage 1-3 ships by themselves, make the engage 30 ships for every jump ship.
facts be damned
Exactly which facts are we talking about that would negate my comments? It seems to me it is you who ignores some of the most important facts to support your point...
This is an argument against fixed position bases. Most of the examples mentioned in the thread regarding the bonuses of having an asteroid base may never happen, but you have the option if the need is there. Most of the issues that you have brought up regarding an asteroid base can be resolved though. Place the base as far out as you believe it needs to be to evade the Jung, and it does exactly the same thing a permanent base does. Run out of room in the base, expand it outside of the asteroid, or just build another base. If the enemy finds your base at 6 light months, 3 light months, or 1 light months out, doesn’t matter, since you can jump whenever. Yes, you would lose any ships that do not have a FTL drive, but this is war, it happens.
Having a fixed base in one system out of 10,000 or 100,0000 systems means that it will take the jung a long time to 1)Start looking for the base 2)Scout out all the systems systematically 3)gather a strike force and 4)get there. Kill some of their exploration ships and the process is further slowed down or derailed downright.
The advantage of this base wether it is an jump-capable asteroid base or not is that it will be secret(Jung don't know it exists), Secret location and at a great distance.Due to their internal lines of communicating measuring in the weeks,months or even years by the time they get the idea of a base, find its location and gather sufficient forces to defeat the Allied forces in the base it will take years and likely more than a decade. Their intelligence if any will be years out of date and considering that redeployment of forces could be done within days or weeks for the Allies they can shift their forces from one hotspot to another making that intel worthless. If the alliance cannot protect its permanent base 10 years from the end of Ep11 then the war is not going well.
Yes, you would lose any ships that do not have a FTL drive, but this is war, it happens.
That is a piss poor excuse especially when those losses could be avoided.
You could just have a jump table setup with locations that you will keep a on station traffic controller and how long they will be there. Once a ship arrives were the traffic controller is, they will direct you to the location of the asteroid base, or flee themselves and send out comm drones to notify all incoming ships what is going on. Keep updated location lists at Earth, PC, and Tanna. This is sort of what the US navy does today, and has been doing for over a 100 years. The only difference is that there is no transfer of cargo from the civilian cargo ships to tender ships, before the cargo goes to the fleet.
So essentially we would need several jump capable ships(fighter/shuttle) to act as traffic control? That is great but at the moment they have a shortage of such spacecraft and are desperately short on crews, after all they need to maintain a picket in both systems they control as well as conduct reconnaissance missions on the Jung to determine the location of their bases, industry, fleet etc... they will have enough of a problem
The best thing that can happen would be for the Jung to receive a leak on the location of the asteroid base. It is best if the alliance purposely initiated the leak to set up an ambush, or just to mislead the enemy to send a fleet of ships to distant solar system, but even a leak from a saboteur would still help the alliance by allowing the alliance the ability to end the war, before the Jung could ever get to the asteroid base.
There are only 2 warships, 16 jump fighters and potentially 50 or 60 other jump fighters that doesn't scream like a force that could provide a knockout blow. The best thing to do with a base is to keep it as secret as possible and as far as possible from the Jung and using your base as bait is not the brightest idea.
We don’t know how big the Jung empire is, but the Alliance cannot afford to have a prolonged war with them.
"...The Jung have hundreds of ships and dozens of battle platforms..."Ep#10 Location 914. Either way we can see it for what it is, in the short term the Alliance is on the defensive it might have just enough ships for the task of defending both systems and a few reconnaissance flights without offensive operations unless one of the systems(Earth) is left undefended. They need to build up their strength to be able to defend the systems and overwhelm the jung in any one system instead of waiting to outnumber them.
They need to get a swift resolution to the war, or they will loss.
They don't have the shops, resources or manpower to resolve the war quickly. Do you think that the Jung would leave their home system undefended? Or any of their important industrial systems undefended? I can see a large fleet being held back at the jung Home system to defend against uppity generals/admirals who fancy themselves the next ruler as well as provide a central reserve in times of need.
Doesn’t matter if the Alliance can get 10 Jump ships, if the Jung can field 1000 ships and 20 battle platforms, the Alliance will loss.
The Alliance needs to outnumber the jung in anyone system but not necessarily as a whole. The Jump drive allows the Alliance to hit a target destroy them and fall back to repair rearm and rest, then attack another system before they know of the outcome of the first battle. If they use their resources well and set up a smart strategy they can build up smaller spacecraft that have sufficient firepower but are also expandable and with a few reinforcements from the PC they can take on any system they want. Defeat in detail is pretty much the only way they can win, unless the PC can come up with a large fleet or a third party steps in.
Hi I am new here, but what about the boxcar ship(s) that Dummar talked about when he got the 402s?
Box cars.
https://www.frontierssaga.com/forums/topic/boxcart/
Love this thread btw. My bet is that the rock gets jump drive.
@ siggie every fact you find is taken out of context to support your view
the Y yes Yamaro, isn't a ship anymore. Then Mister Willard had his teams move the Y yes Yamaro into another shell asteroid, sealed it and created oh my goodness guess what Siggie? a micro gravity shipyard separate from Karuzara. The removed the center bulkheads, and opened the port and starboard hangar bays to form one giant bay.
Yes Takara itself has the Avendahl capital ship and the others just briefly mentioned before returning from Savoy.
what you have missed, is Corinair once the Wallach and Loranoi were taken down, and their wonderful technicians went to work. in the months since Casimir reclaimed the throne, guess who has ships to patrol darvano and savoy. You guessed it, it was the jump ship or ships the Avendahl went to support from the raiders.
Now siggie poor siggie, when you learn to spell, and you learn that taking five words from a sentence to construe a fact for support, which is most of your quotes by the way, you might open your eyes to see that we aren't stupid, and if your so adamant about creating argument, again I say, GO WRITE YOUR OWN BLOODY BOOK.
@ siggie every fact you find is taken out of context to support your view
Just because it doesn't support your position doesn't mean its out of context... if it was you wouldn't be throwing a tantrum and instead you would be proving me wrong...
the Y yes Yamaro, isn’t a ship anymore. Then Mister Willard had his teams move the Y yes Yamaro into another shell asteroid, sealed it and created oh my goodness guess what Siggie? a micro gravity shipyard separate from Karuzara. The removed the center bulkheads, and opened the port and starboard hangar bays to form one giant bay.
Just like they can make a mobile asteroid, they can fix up a ship...
Yes Takara itself has the Avendahl capital ship and the others just briefly mentioned before returning from Savoy.
Yet Tug himself states that there is only one jump capable warship Or is that one of the inconvenient facts...
what you have missed, is Corinair once the Wallach and Loranoi were taken down, and their wonderful technicians went to work. in the months since Casimir reclaimed the throne, guess who has ships to patrol darvano and savoy. You guessed it, it was the jump ship or ships the Avendahl went to support from the raiders.
Source?
Now siggie poor siggie, when you learn to spell, and you learn that taking five words from a sentence to construe a fact for support, which is most of your quotes by the way, you might open your eyes to see that we aren’t stupid, and if your so adamant about creating argument, again I say, GO WRITE YOUR OWN BLOODY BOOK.
Aww muffin... if we are going down that route I can go back and correct all of your posts since you seem to have only recently discovered that the capital letter does in fact exist...
How was the saying? People in glass houses should not be throwing stones or something to that effect.
Take your childish attitude and infantile tantrums to someone else as I don't have the time to deal with someone who doesn't bother to read the books and cries about "out of context" fact just because they don't support your "argument"... I am done talking with you until you grow up however unlikely that may be.
I don’t see the Yamaro being fixed. The list of things that still work on the Yamaro is the fabricators, power plants, life support, crew accommodations, and the flight deck.
It depends on what you mean by getting 'fixed'. What you described is perfect auxiliary ship (or troop transport), which is what the alliance need to support Aurora and Celestia operations, especially if they plan to take the battle to the Jung.
I can’t find anything on who owns the Yamaro now. It was a joint effort by the Aurora and the Corinari to get it setup, but during the later discussions regarding Karuzara as a nation, they only mention the one Karuzara base.
iirc, the Yamaro was towed to the Karuzara base, and attached to it. However, since then Karuzara base has been greatly expanded, the Karuzari has been disbanded, and possession of the asteroid was given to Corinair and has been refitted as its space station.(ep 9ish)
The only reasons why you would want to reduce something in mass, is to give it engines so that it can maneuver itself. Since there really isn’t any reason to move it around the Darvano system, I can only presume that it is to get an operational jump drive on the Karuzara base.
Corinar, who recently gained independence (and regained FTL capabilities) would need an orbital facility as much as earth need Jar-Keurog now that its Orbital Assembly Platform was destroyed. I don't see them giving up their only spaceport (a strategic asset military, trade and or expansion wise), however, I can see them giving up the Yamaro, which to them is just over-sized freighter with fabricators (which they already have thanks to the alliance)
I don't recall anything about reducing Karuzara mass, only that mining operation was commenced, which would be required to feed the fabricators for any kind of work(like more parts for Yamrao and 100+ 402s). Also iF they can outfit an asteroid with jump drive, they can easily outfit the Yamaro with them and fix its propulsion.
I say if, because timeline wise Aurora crew needed more than a month+ to outfit Celestia, and iirc Karuzara technican doubted they can finish outfitting all the 402s, so I doubt that they have the manpowerresources to outfit the asteroid! surface in the little time they have. Also More mass = much higher power requirements, where would they get all ZPED to power it, TUG was only able to give aurora few mini's and atm he is in no position to do more. (that assuming that it can "physically" be done) Besides, the good guys getting a "death start", just no 😉
The Yamaro was installed in ANOTHER, smaller, hollowed out asteroid that was waiting its turn to be moved to Corinair for final harvesting. They turned it into an operational base that was able to service smaller ships. That's where they installed mini-jump drives in shuttles and such to create an early-warning system for the Darvano system.
Another smaller based would make sense (*searching* its actually called the 'Yamaro base' in EP7). With this and Ryk ~practically endorsing it above, Yamaro base just made the list as THE most likely new alliance asset to arrive in Sol.
Still, I have to be honest, "realistically" speaking Yamaro the ship makes much more sense to me than Yamaro that asteroid base, for many of the reasons mentioned in the previous post. So I hope its a REALLY REALLY REALLY small asteroid. Also even if you reinforce it (so it doesn't loose structural integrity) and mine it to the max and dispose of the material, it should still have a HUGE HUGE HUGE volume/mass compared to Aurora. Such reinforcement will require a lot of hard labor, not fabricator "magic" and in any case where will they get the juice.
First time commenting. Hi everyone!
Anyone know what happened to the Loranoi? It's a new model cruiser... is it still a takar ship or corinari? it possible to repair her? Does anyone think that its possible she was repaired and given a jump drive? Her captain did seem very open to supporting the alliance! Best of all... it's in the Darvano system.
Love you're work Ryk!
Another smaller based would make sense (*searching* its actually called the ‘Yamaro base’ in EP7). With this and Ryk ~practically endorsing it above, Yamaro base just made the list as THE most likely new alliance asset to arrive in Sol.
I don't believe the Yamaro base, or the Karuzara base are what Tug was eluding to. Read from location 4530 on till the end of the conversation, and you will notice two things. One is that they bought something else in Palee besides the 402's, and the other is that whatever is in the Darvano system, Tug was able to locate it and Dumar wasn't aware of it's existence. Since Dumar was aware of both the Yamaro and Karuzara bases, it is doubtful they were talking about either one.
I do believe the Karuzara base will be sent to the core worlds. Why else would you need to reduce the mass of an asteriod that was already small enough to be moved to Corinair for final harvesting? The Karuzari are a group of freedom fighters that no longer have a war to fight. If they stay in PC, they will either start another war against the new governments or disband completely. The Yamaro on the other hand will most likely have to stay in the Darvano system. As Mor stated, the Corinairi need an orbital facility, and so far the Yamaro is fulfilling that role.
do not forget the other hundreds of corinarians who volunteered for duty in the alliance, only the size of the Aurora kept the number to 300
a few hundred techs and crew along with a thousand or so ghatazhak will make a nice second gift set
@Apoc, you are right. Not sure what this 'class three' (probably better than anything on earth), but it put us back on track for auxiliary ship! which makes a lot more sense to me. The only reason I went with Yamaro was the symbolism e.g. in recent episode Nathan eluded that his path was set with Yamaro, so it would be a nice to see it back. (p.s. I had a little time so I added some tidbits to the wiki)
@Aidan, wellcome. I completely forgot about the Loranoi, as far as I know we learned nothing about its fate after Aurora, the fighters and ground froces pocked holes in it. It provided valuable Intel and given to the engineers.