If the Karuzara is 'parked' at one of the LaGrange points round earth, then it wont need engines, and has previously seen the Karuzara is as big if not bigger the a battle platform, So it could be added to alter to firstly become primary defence and space dock for earth then ship Dry dock for Refit, Repair and manufactory.
In time it might become the Alliances version of a BP. With a small Fleet of Gunboats, and super Falcons stationed as patrol and combat support.
parked at a LaGrange Point means that it is not in orbit, it is stationary relative to the planet. also they would be further out from the planet then they're current orbit. (also as they have deorbiting thrusters they do not need to worry so much about being deorbited by an enemy.
Shields and Big ZPEDs sounds cool. but I would like to point out that they do have big ZPEDs, but they are properly shielded and anyway the outer layers of the asteroid itself is enough distance to allow objects outside it to jump freely.
I do not know why they do not have shields on the Karuzara if they don't, because they had time to install them when they were coming from the PC.
I think that the Gunboats will be to busy scouting to be docked inside the Karuzara without good reason. I imagine repair and refit being the only reasons to bring them inside. I mean if they are jump capable they are able to be just as readily available outside as inside.
As for why no shields on the asteroid, please consider what it would take to get through a couple kilometers of rock. The enemy does not have the time to do that before alliance attacks ship.
I Would say it's more like a very think shelled egg, plus the rock in not uniform, it like have faults and fissures in it that if hit correctly could crack the Station open, Kilometres of rock may appear strong but there are weakness.
@swordedge
WHile the enemy might not have time for long term assault before Alliance ships reach them...Time on target attacks and KKV's would eventually crack her open. The base is in a stable and predictable orbit around Earth, so you FTL a few ships in, launch KKV's where the target is likely to be and wham-o you have a cracked open asteroid or a heavy damaged one that can be cracked open soon after.
I am not a science guy but I would think that if you took a KKV and hit a moon or planet with it, it wont crack the object open. But i would put a big arse dent in it, while also causing a nuclear winter aspect as well. Figure every 2 weeks, dropping a KKV on the exact same spot...eventually you will cause some massive damage.
@four-islands
Great idea...get those gunboats out and patrolling and exploring a bit. Check all those nooks and crannies a ship or a small base could be hidden. They could also be used as escorts for in system mining ships/platforms. start getting the infrastructure and exo-structures back up and running.
Jump capable shuttles, jump capable gunboats, jump capable whateveryoulike. While nice to have this capability all over the place, the Alliance needs to rethink where to place this tech or leaking the "blueprints" to the Jung will be a foregone conclusion. There will simply be too many tickets in the "jump tech lottery".
They could always turn the Ghatazhak into the equivalent of Special Forces used to train new troops and crack hard targets. As bad as it sounds, there are likely plenty of people in now freed space that will volunteer and whose lives are "less valuable" than the Ghatazhak. Having a finite number of Ghatazhak while having hundreds of thousands if not millions of potential candidates for the army seems like the right choice to make is recruit a new army even fi it has a lower level of training. Select the best and brightest to join the Ghatazhak, even if the recruits from the sol sector cannot match the level of the Ghatazhak they can still be equal to or better than the Jung army units.
And if the Alliance has the Aurora, Celestia, potentially 2 Jung frigates and a jung battleships along with a scout ship and a number of gunboats they can start providing security to the member of the alliance as well as start looking for the Jung Home system once all ships are repaired. As well it might prove beneficial to reinforce the Avendahl in the PC and capture/destroy the Takaran fleet, imagine what a boost it would be if the Alliance managed to capture a ship or two from Takara. If the Alliance is able to destroy the Noble's opposition and reinforce the PC with gunboats, fighters and the frigates they might get away with bringing the Avendahl to the sol sector.
The Avendahl is wasted in the PC, the combat ability and the tactical prowess of her captain would be very valuable in the CORE, where fighting in the near future will be more spread out from the Command and Control in SOL.
I would replace her with the Two Captured Frigates and a wing of Fast Attack Ships supplemented with a wing or two of the Avendahl's (& Corinari) Fighters. They should be able to hold they're own against Two Takaran Cruisers, they're fighters, and I would assume several smaller attack ships retrofitted with jump drives like we have seen attacking Savoy previously.
It would be a valuable training mission for those units, and might result in better trained officers for the future of the Alliance, (as apposed to a purely surprise attack / space superiority orientated Officer that would otherwise be the norm in the Alliance as it stands right now.)
I would actually Like to send Cam as a Fleet Commander as she has the combat experience and dealt with the Locals, but she is probably needed more in the CORE right now so maybe the Avendahl could spare her second in command and a few more low level seasoned officers to help in training the new officers / commanding the engagements and providing much needed knowledge of the Local & Takaran forces.
Also it would be easier for the Corinari to repair the smaller ships than the Avendahl should they be damaged.
I would say the easiest and safest thing would be to asses the situation and once there is some breathing space and the captured frigates and first batch of gunboats are operational they should be send to the PC with the Aurora or the Celestia or both. Keeping a potential enemy in Takara with 2 modern warships and all the infrastructure to build more seems like a dangerous game to play. Send an alliance fleet, surprise attack the two ships and see if you can destroy/capture them and once Takara is without naval support even if they don't return to the alliance the could redeploy the Avendahl to Sol sector and increase their firepower dramatically even if they have to deploy the 2 frigates and a bunch of fighters and gunboats to keep the peace in the PC. The Avendahl, backed up by the Aurora and Celestia and a repaired Jung BB that is jump capable would increase their firepower dramatically, more so than a couple of frigates and a dozen or 2 of gunboats with fighters.
Thats true and the Jung know about the Alliance now, so the surprise attacks shouldn't work anymore. That means that the sheer firepower of the Battleships would be even more necessary
Frigates and Crusiers will make random course changes, battleships and BP's will probably not sit in systems anymore, they will probably keep moving around whatever system they are in / between systems.